Find the midpoint of
Use the three-dimensional midpoint formula. The midpoint of and averages each coordinate separately:
The three coordinates never interact, so this is three independent one-dimensional averages, not one three-dimensional computation.
Average the -coordinates.
The sum is odd, so a half necessarily appears — that is not a rounding artefact.
Average the -coordinates.
Average the -coordinates, minding the negatives.
Both values are negative, so their sum is more negative than either; a common slip is subtracting instead of adding here.
State the midpoint and check it lies between the endpoints.
Each coordinate of falls strictly between the corresponding coordinates of and : , , and . A stronger check is that equals exactly, so really is equidistant along the segment.
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