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The midpoint formula finds the point exactly halfway between two given points. It's just the average of the coordinates:
2D form — for points and :
3D form — for points and :
Why averaging works: the midpoint divides the segment in a ratio, and the coordinates of any point on the segment are weighted averages of the endpoints. With equal weights ( each), you get the simple arithmetic mean.
The midpoint formula appears constantly in coordinate geometry: finding the center of a circle from its diameter, the centroid of a triangle, parallelograms, perpendicular bisectors, and any problem involving 'halfway between'.
No subtraction, no squares, no roots — much simpler than the distance formula.
If is the midpoint of and , you can solve for either endpoint:
Double the midpoint, subtract the known endpoint.
For a point dividing a segment in ratio (not just ):
The midpoint formula is the special case .
Taking the arithmetic mean (average) of each coordinate. The midpoint divides the segment into two equal parts, and the average of two equally-weighted points is just their sum divided by two.
The midpoint averages two points (the middle of a segment). The centroid averages three or more points — for a triangle, it averages all three vertex coordinates: ((x₁+x₂+x₃)/3, (y₁+y₂+y₃)/3).
Yes. If the sum of two integer coordinates is odd, the midpoint coordinate will be a half-integer. For example, the midpoint of (1, 2) and (4, 7) is (2.5, 4.5).
There isn't a 'midpoint' for more than two points, but the natural generalization is the centroid — average all coordinates: ((Σxᵢ)/n, (Σyᵢ)/n).
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