Statistics · real student question

In a rock-paper-scissors variant, a win with paper scores 5, a win with rock scores 1 and a win with scissors scores 2, with the loser scoring the negative of that. What mixed strategy should a player use, and what is the value of the game?

Question

In a rock-paper-scissors variant the winner scores 55 if the win came with paper, 11 if it came with rock and 22 if it came with scissors; the loser scores the negative of the same amount, and a tie scores 00. What mixed strategy should a player adopt, and what is the value of the game?

Step-by-step solution

  1. Write down the payoff matrix. Let the row player choose rock, paper or scissors with probabilities pp, qq, rr, where p+q+r=1p+q+r=1 and all are non-negative. Paper beats rock (+5+5), rock beats scissors (+1+1), scissors beats paper (+2+2), and each loss is the negative. The game is zero-sum and symmetric — both players face the same matrix — which already tells us its value must be 00.

  2. Compute the row player's expected payoff against each pure reply.

    Erock=0p+5q1r=5qr,E_{\text{rock}}=0\cdot p+5q-1\cdot r=5q-r,
    Epaper=5p+0q+2r=5p+2r,E_{\text{paper}}=-5p+0\cdot q+2r=-5p+2r,
    Escissors=1p2q+0r=p2q.E_{\text{scissors}}=1\cdot p-2q+0\cdot r=p-2q.

  3. Impose the equalising condition. At a mixed equilibrium the opponent must be indifferent between all three replies, otherwise they would switch to the best one and exploit us. So

    5qr=5p+2r=p2q=v,5q-r=-5p+2r=p-2q=v,

    together with p+q+r=1p+q+r=1. This "make the opponent indifferent" principle is the entire method.

  4. Solve the linear system. From 5qr=p2q5q-r=p-2q we get p=7qrp=7q-r. Substituting into p+q+r=1p+q+r=1:

    (7qr)+q+r=8q=1    q=18.(7q-r)+q+r=8q=1\;\Longrightarrow\;q=\tfrac18.

    From 5qr=5p+2r5q-r=-5p+2r we get 5p+5q=3r5p+5q=3r; with p=78rp=\tfrac78-r this becomes 3585r+58=3r\tfrac{35}{8}-5r+\tfrac58=3r, so 8r=58r=5 and r=58r=\tfrac58, hence p=7858=14.p=\tfrac78-\tfrac58=\tfrac14.

  5. Read off the value and verify. Substituting into any of the three expressions, v=p2q=1414=0v=p-2q=\tfrac14-\tfrac14=0. Checking all three: 5qr=5858=05q-r=\tfrac58-\tfrac58=0 ✓, 5p+2r=54+54=0-5p+2r=-\tfrac54+\tfrac54=0 ✓, p2q=0p-2q=0 ✓, and p+q+r=28+18+58=1p+q+r=\tfrac28+\tfrac18+\tfrac58=1 ✓. The value 00 confirms the symmetry argument from step 1.

  6. Interpret the weights. Scissors is played most often (58\tfrac58) even though winning with it scores only 22 — because scissors is the counter to paper, the opponent's most rewarding weapon, and it must be discouraged. Paper, the highest-scoring winner, is played least (18\tfrac18). In equalising games the probability of a move tracks how badly the opponent's best option must be suppressed, not how much that move itself pays.

Answer

prock=14,ppaper=18,pscissors=58,v=0p_{\text{rock}}=\tfrac14,\quad p_{\text{paper}}=\tfrac18,\quad p_{\text{scissors}}=\tfrac58,\quad v=0

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