Find every angle with such that
Decide where the solutions can live. Cosine equals the x-coordinate on the unit circle, so a negative cosine puts the angle to the left of the vertical axis — quadrant II or quadrant III. Expect exactly two solutions in one full turn.
Find the reference angle from the absolute value. The reference angle uses , because it measures the acute angle to the nearest part of the horizontal axis:
(This is the familiar –– angle, since .)
Place the reference angle in quadrant II. In quadrant II the angle is minus the reference angle:
This is also what a calculator returns directly for , since the arccosine range is .
Place it in quadrant III. In quadrant III the angle is plus the reference angle:
Equivalently , because cosine is an even function.
Convert to radians and check. Multiplying by :
Evaluating back: and , both correct to four decimal places. Adding any multiple of gives further solutions.
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